Sleeping Dogs-
Texturing- The textures are full and dark making the game look more realistic.
Lighting- The lighting is very bright from the street and city lights, the developers have introduced this to make the city look more full and big, it's easier to create a feeling for
the audience that way. Although the location is dark the reflections of the city lights make the location look bright, doing so makes the audience feel like the character is in a
busy city, full of people.
Shadows- The shadows and reflections make the audience feel like the character is in a busy city, you can see the reflections from the large lights and shadows from the skyscrapers,
this then makes us feel like a small part of the world although the story line displays that the character is in charge and strong.
Terrain- The terrain is large and open, this shows a aspect of immersion and escapism, because the storyline is solo and single player this works for the story line.
Animations- Similar to GTA V the game is realistic and based on a real life world, so the animations have to be realistic.